Checks whether a vehicle has any crew turned out. Accepts vehicle or individual unit as parameter. By default, if crew (even exposed gunners) do not have the option to turn in, they are considered turned in. Use optional parameter _exposure to be treat only sealed or pressurized vehicles as capable of being turned in.
_unit | Unit or Vehicle to check [Object] |
_exposure | Set to true to consider unsealed vehicles and foot soldiers as turnedOut/exposed [Boolean] |
”true” for turned out or “false” for not turned out [Boolean]
if ( [player] call ACE_fnc_isVehTurnedOut ) then { player sideChat "My vehicle is turned out!"; };
© tcp 2010