ACE_fnc_RemWeapon

Description

Remove from Weapon on Back Slot first, in addition to regular slots, when removing a weapon.

Parameters

_unitUnit owning the weapon.  [Object]
_wepWeapon class to remove [String] Returns:
BOOLSuccessfully removed or not

Example

[player, "ACE_ParachutePack"] call ACE_fnc_RemWeapon;

Author

tcp

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